The Officially Unofficial Headquarters of
Dugald Bovinus III, Esq.
What’s all this then?
Glumbury Studios is a small, strange, and thoroughly handcrafted creative house nestled firmly in the fictional village of Lower Glumbury — or at least, in spirit. Founded by Currie and Becky Russell, Glumbury Studios is the official home of Dugald Bovinus III, Esq. and the ever-expanding world of oddities, field notes, marmot miners, crumpet politics, and questionable jam legality.
We specialize in books, games, art, audio, and whimsical nonsense, all steeped in storytelling that’s equal parts cozy, chaotic, and suspiciously sticky. Whether we're publishing biscuit-scented epics, crafting peculiar games, or designing usually unusual merch that say things like “Mind the Stoat,” Glumbury Studios exists to bring joy to those who love their fiction a little frayed around the edges.
We believe in the kind of worldbuilding where you can see the jam stains, hear the cows gossiping, and receive a strongly worded letter from the mayor of Flibberleigh-on-Sprocket.
Glumbury Studios is, above all, a family venture — part imagination, part tea, part sheer creative audacity. We hope you'll stop by the village square sometime. Just avoid the duck mayor. He’s still under investigation.
A word from our founders
By day, we each have our own sensible jobs — the kind that involve fur, training, typewriters and not nearly enough jam. But by night (and most weekends), we find ourselves utterly afflicted by creative ideas: peculiar characters, oddball games, fictional British counties, and suspiciously detailed maps.
We’re avid watchers of Escape to the Country (or Château), Call the Midwife, and any show featuring a thatched roof, a distressed bake sale, or a crumbling stately home full of eccentric ghosts with strong opinions and questionable fashion choices. In short: we’re Brits at heart, marooned in Canada, and longing for a lane to wander down.
So we created Glumbury Studios — a slightly sideways outlet for all the whimsical nonsense we couldn’t shake. This is where we turn our odd ideas into books, board games, and things you probably don’t need but will absolutely want.
We hope you’ll enjoy what we’re building. And if you find yourself mysteriously afflicted too… well, our apologies in advance.
With affection and an overabundance of teabags,
Becky & Currie
Proprietors, Glumbury Studios
What we're making
At Glumbury Studios, we delight in the peculiar, the playful, and the profoundly unnecessary (in the best possible way). Here’s what’s currently bubbling away in the idea pot:
📖 The Abridged and Protracted Field Notes of the Adventures Across Barmy Britain of Dugald Bovinus III, Esq.
Our flagship book chronicles the improbable travels of Dugald Bovinus III — a well-spoken cow with a monocle, a travel journal, and a talent for attracting extraordinary trouble. From jam smuggling in forbidden counties to mistaken identity at a Welsh Eisteddfod (as a harp), Dugald’s field notes reveal a Britain that’s equal parts bewildering and brilliant. Now in illustration and layout, printing to follow.
🎲 Jamventure: The Board Game
A sprawling, three-dimensional tabletop journey through fictional Britain. Players travel freely (no set direction), collecting jam samples, dodging hazards, and filling out their own field notebooks. Set in the same universe as Dugald’s adventures, Jamventure is part game, part story, and part jam-themed spiritual experience.
🐾 Cat Coasters (Working Title, But Probably Staying That)
Still in development, this competitive game involves a set of coaster-like objects and at least one slightly confused but good-natured cat. Players score points by tossing coasters at or onto their feline teammate, depending on the mode of play. Think lawn darts meets lounge cats. Barmy? Yes. Brilliant? Probably. In testing now, with very mixed feline reviews.
Join the society
Become part of a loosely organised but emotionally committed group of curious humans who enjoy misadventures, eccentricity, and stories involving monocled livestock.
As a member, you’ll receive:
First dibs on new releases
Opportunities to purchase exclusive Society-only items (such as mugs, badges, or questionably useful field gear)
Insider nonsense and semi-useful field notes
Access to exclusive Society chatter (and possibly honorary titles)
Unprovoked but delightful updates from the jam frontier
We don’t meet in person. Not yet. But we do nod meaningfully at certain birds.